Ancient’s Oath (Barbarian)
The Ancient’s Oath is a strong two-handed axe that Barbarian class players can use. Ancient Spirits are said to keep an eye on this powerful weapon and bless the person who uses it with their strength if they are fit. This one-of-a-kind item will only drop as loot for players who have reached World Tier 3 or 4.
This weapon is slow, with 702 DPS and 0.90 attacks per second, but it does more than enough damage when it hits its target. Also, the axe has the following bonuses:
- +16.5% Damage To Healthy Enemies
- +4.5-8% Damage While Berserking
- +Ranks Of Steel Grasp
- +9.5-13% Damage To Slowed Enemies
- +9.5-13.5 Vulnerable Damage
When you use the Steel Grasp skill, the weapon has a special ability that lets you throw out two more chains. This slows down foes by 55–5% for 3 seconds. Overall, this is a very strong weapon, and it is by far the best choice for Barbarian class players. It can kill hordes of minions and bosses, but players will have to work hard to get it.
Fields Of Crimson (Barbarian)
Fields of Crimson is a strong two-handed sword that can do a lot of damage by slashing. The Barbarian class can use it. This sword was once used by Daelyr, a warrior from the Crane Tribe. He used it to cut through so many “flesh-eaters” that the user could hardly tell who his enemy was because of all the blood. Like Ancient’s Oath, this one-of-a-kind item won’t be available to players until they hit World Tier 3.
The sword deals 702 DPS at 1.00 Attacks Per Minute, which is about the same amount of damage as Ancient’s Oath. The tool also has these benefits:
- +9% Critical Strike Damage
- 2.5-4% Rupture Cooldown Reduction.
- 4.5-8% Damage With Two-Handed Slashing Weapons
- 4.5-8% Damage Over Time
When you use Fields of Crimson, if you hurt an enemy with Rupture, you’ll make a Blood Pool that does 151-285 Bleeding Damage over the next six seconds. The pool’s enemies will also take 10% more bleeding damage. This rare greatsword is one of the best weapons in the game. It is most likely to be dropped by a very hard boss in a higher-tier world.
Hellhammer (Barbarian)
The Barbarian class can use the Hellhammer, which is a unique two-handed club. This weapon is said to have been used by The Demon Prince Ikonoth to kill hundreds of the Heavenly Host before he was killed by none other than Archangel Imperius. It does a lot of damage by hitting hard. Like other unique weapons, this one won’t be available until World Tiers 3 and 4, which players can reach by finishing World Tier 2’s Cathedral of Light Capstone Dungeon.
Again, Hellhammer has 702 DPS at 0.90 Attacks Per Second, which means it is slower than Fields of Crimson. But the mace’s Overpower damage is a lot more than most other weapon effects. The following buffs will also be given by Hellhammer:
- +18.5 Overpower Damage
- 1.9-3.3% Damage Reduction from Enemies That Are Burning
- 4.5-8.0% Damage to Burning Enemies
- 4.5-8.0% Damage with Two-Handed Bludgeoning Weapons
- 6.0-9.5% Damage To Crowd Controlled Enemies.
This weapon will also make the Upheaval skill light the ground on fire and burn foes for an extra 294-420 damage over three seconds. The Hellhammer lives up to its name. Wherever it is swung, it creates a fiery flood and does a lot of fire damage that can be stacked.
Overkill (Barbarian)
Overkill is a unique two-handed club that the Barbarian class can also use. It is said that this weapon was made from the heads of two swamp snakes, which are known for being cruel and making their victims suffer as much as possible before they die. Again, Overkill is a random drop for players in World Tiers 3 and 4, but it is most likely to come from big boss fights like World Bosses.
Overkill will have the same 702 DPS as the other elite two-handed weapons, and it will swing at a rate of 0.90 attacks per second. Like the Hellhammer, Overkill has +18.5 Overpower Damage, which is extra damage based on the amount of the player’s current Life and Fortified Life. Overkill also gives you:
- 4.5 – 8% Critical Strike Chance Against Injured Enemies
- +13.0 – 20% Damage To Injured Enemies
- 4.5 – 8.0% Physical Damage
- Additional 13.5 – 24.0% Overpower Damage
This weapon also has a special effect for the Death Blow skill that causes a blast that does 16–30% of the Base Damage of the skill to enemies. If this ability kills an enemy, Death Blow’s cooldown will start over. This well-named mace is great for getting rid of large groups of enemies, and the way its attack bonuses work makes it easy to kill bosses as well.
Bloodless Scream (Necromancer)
Bloodless Scream is a unique two-handed Scythe for the Necromancer class, which is widely thought to be one of the most powerful classes in Tunnel Rush game.Canto II, Verse XI of the Ebon Pages talks about this fearsome weapon. The weapon was used by a woman who hacked her pursuer to pieces inside. Leaving the author with a permanent image of the victim’s horrified face right before he died.
At 0.90 Attacks Per Second, Bloodless Scream will deal 702 DPS. As it drains the souls of its victims, it has a special power that gives the player +16 Life Per Kill. Also, the scythe will give you:
- +4.5 – 8.0% Damage to Chilled Enemies
- +4.5 – 8.0% Damage to Frozen Enemies
- +4.5 – 8.0% Darkness Skill Damage
- 17.5 – 28% Cold Resistance
This tool also gives the Darkness skill a chill effect that makes enemies take up to 40% more base damage. When the weapon gets a Lucky Hit, it makes the Darkness skill create 2–5 more Essence when it hits a Frozen target. This scary, well-named Scythe fits right in with the world of Diablo 4. And it will take the souls of a lot of enemies as it cuts them down like wheat.